
Lunatic is an alien with the power of Insanity. When it is a main player, it may use its power to ally against itself (without needing to be invited) so that it can gain rewards no matter which side wins. This makes it extremely difficult for it to lose its colonies.
Text[]
Edition | Power Text | History |
---|---|---|
CC | You have the power of Insanity. As a main player, after allies are invited, you may use this power to ally against yourself without being invited. Your ships on the losing side are sent to the warp as normal, while your ships on the winning side receive whatever they would normally receive for winning, such as defender rewards or a colony on the defending planet. | Not known for their rational behavior, the Lunatics have existed thus far by being on the winning side of every battle in some form or another. |
Flare[]
Wild: For each reward you recieve, you may both draw a card from the deck[1] and retrieve a ship from the warp. You do not have to choose one or the other.
Super: When not a main player, you may ally with both sides if invited by both main players.
Notes[]
- ↑ According to FFG's 2018 FAQ, Lunatic's wild flare should say "draw a card" instead of "draw a card from the deck," to clarify that the player can indeed use Lunatic's wild flare to draw from the reward deck.