| Healer |
|---|
| Power to heal |
| Can save others' ships from warp |
|
Wild
You may cause any Cosmic Zap played on you to be discarded without effect. |
Super You may raise your fee for healing other players to one card from the deck per ship you heal. |
Healer is an alien with the power to Heal. Its power benefits everyone. Whenever another player's ships are sent to the warp or removed from the game, Healer may intervene and rescue the ships. Healer may choose which players to heal; all ships lost by the chosen player(s) at this time are saved and return to their owners' colonies. In return, Healer earns one card drawn from the deck for each player healed.
Note that players' ships must go to the warp or be removed from the game in the first place in order for Healer to heal them. Therefore, Healer cannot heal aliens whose ships do not go to the warp at all, such as Zombie or Observer. However, this also means that Healer cannot use its power to prevent a player from receiving compensation or other benefits associated with ships being sent to the warp, such as Fury's tokens or Ghoul's feasting.
Text[]
| Healer |
|---|
| Power to heal |
| Can save others' tokens from warp |
|
| Any Phase |
Wild
You are immune to "Cosmic Zap" Edicts. |
Super Your fee for healing another player is raised to one card from the deck per token you heal. |
| Healer |
|---|
| Power to heal |
| Can save others' tokens from warp |
|
Wild
Cancel any Zap edict. |
Super You receive one card for each token you heal from the warp in one challenge. |
| Healer |
|---|
| Power to heal |
| Can save others's ships from warp |
|
| Any Phase |
| Healer |
|---|
| Power to heal |
| Can save others' ships from warp |
|
| Resolution |
Strategy[]
| Strengths | Weaknesses |
|---|---|
| Draws cards consistently | Benefits others |
As Healer[]
While it seems counter-intuitive, Healer should typically use its power as often as possible. A hand full of cards is often worth the risk of giving other players more ships. The promise of healing can also give other players incentive to ally with Healer using more ships, and you can always refuse to use your power against players whom you deem have wronged you.
Against Healer[]
Since Healer will probably be providing opposing players with many ships, the key to beating Healer is by ridding it of the cards it earns. Healer's ships should also be a target, as it should already be at a ship disadvantage due to not being able to heal itself.
Matchups[]
Healer is a stiff counter to warp-loving aliens such as Masochist and Warpish, while Void is also strongly hindered. Ship-destroying aliens like Vacuum, Cudgel, or Hate give Healer more ships to heal, while the presence of Zombie, Observer, or Fungus does just the opposite.
House rules[]
Due to Healer's power being a strong counter to many other aliens, even making some of them completely useless (such as Masochist or Void), the following two house rules are recommended by the Cosmodex:
- Healer cannot heal ships that are being removed from the game.
- The healed player may choose to leave any or all of his or her healed ships in the warp (Healer still draws a card regardless of the healed player's decision).
| Cosmic Encounter (FFG) | |||
|---|---|---|---|
|
Amoeba • Anti-Matter • Barbarian • Calculator • Chosen • Citadel • Clone • Cudgel • Demon • Dictator • Fido • Filch • Fodder • Gambler • Grudge • Hacker • Hate • Healer • Human • Kamikaze • Loser • Machine • Macron • Masochist • Mind • Mirror • Miser • Mite • Mutant • Observer • Oracle • Pacifist • Parasite • Philanthropist • Reincarnator • Remora • Reserve • Shadow • Sorcerer • Spiff • Tick-Tock • Trader • Tripler • Vacuum • Virus • Void • Vulch • Warpish • Warrior • Will • Zombie
| |||
| Cosmic Incursion | |||
|---|---|---|---|
| Cosmic Conflict | |||
|---|---|---|---|
| Cosmic Alliance | |||
|---|---|---|---|
| Cosmic Storm | |||
|---|---|---|---|
| Cosmic Dominion | |||
|---|---|---|---|
|
Ace • Alchemist • Angler • Aristocrat • Bride • Daredevil • Diplomat • Doppelganger • Engineer • Explorer • Greenhorn • Host • Joker • Judge • Laser • Lizard • Love • Mesmer • Mirage • Muckraker • Pentaform • Pickpocket • Pirate • Quartermaster • Reactor • Tourist • Usurper • Voyager • Whirligig • Yin-Yang
| |||
| Cosmic Eons | |||
|---|---|---|---|
|
AI • Alien (race) • Anarchist • Architect • Assistant • Bleeding Heart • Cloak • Coward • Crusher • Emperor • Evil Twin • Fire Dancer • Hunger • Hypochondriac • Klutz • Maven • Moocher • Multitude • Nanny • Nightmare • Oligarch • Pack Rat • Particle • Peddler • Perfectionist • Pretender • Sheriff • Surgeon • The Cult • Tortoise
| |||
| Cosmic Odyssey | |||
|---|---|---|---|
|
Assessor • Aura • Boomerang • Booster • Brute • Bubble • Cosmos • Daredevil • Decoy • Delegator • Demon • Dragon • Extractor • Force • Geek • Gremlin • Grumpus • Guardian • Hurtz • Inferno • Insect • Lemming • Lloyd • Locust • Magnet • Masochist • Micron • Negator • Perfectionist • Phantom • Sadist • Schizoid • Silencer • Tentacle • The Meek • Throwback • Vector • Void • Witch • Wrack • Zilch • Zombie
| |||



