A hand is where a player's cards are stored. Players start with a hand of seven or eight cards (depending on the edition) and cannot get a new one until all the cards are played or discarded; this makes card management very important. During the game, all players may count the number of cards in all players' hands and make whatever claims they want about the cards in their own hands, but the cards themselves may not be shown to other players unless a power or game effect says otherwise. Cards that are set aside (such as Miser's hoard) or placed on the table (such as a player's selected encounter card or owned tech cards) are not considered to be part of a player's hand.