Cosmic Encounter Wiki
Advertisement

Bandit is an alien with the power to Take a Spin.

Text[]

 
Edition Power Text History
CA You have the power to Take a Spin. At the start of each player's turn, including your own, use this power to reveal the top three cards of the encounter deck. if all three revealed cards are different card types (negotiate, attack, reinforcement, etc.), then discard a card of your choice from your hand. If two of the revealed cards are the same card type, you may add any one of the revealed cards to your hand. If all three revealed cards are the same card type, then you may add any or all of the revealed cards to your hand, and all other players must discard all cards of that card type from their hands. After your take a spin, discard any revealed cards that are not added to your hand. Creatures of risk, the one-armed Bandits roam the Cosmos looking for opportunities. However, where other aliens would shy away from near impossible odds, the Bandits thrive on them. They can often be heard spouting their philosophy - "Come on, take a chance. What do you have to lose?"

Flare[]

Wild: At the start of any turn, discard the top card of the deck; if it's a negotiate, you get four rewards

Super: After seeing the three cards but before evaluating, discard one of them and replace from top of deck

Trivia[]

This alien's name comes from the phrase "one-armed bandit," a nickname for slot machines. This refers to the similarity between drawing three random cards and spinning a slot machine with three slots.

Advertisement